Japan Game Awards 2008 ::: AWARDED GAMES - Amateur Division ::: Details
General Description
Title | KAKIWAKE! Pon Pon Sweets |
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Platform | NintendoDS, NintendoDS lite |
Position | Digital Entertainment Academy |
Prize | NANANANANA-NANA |
A Reason to be selected
"Even if is commercialized as it is; entirely completeness without the sense of incongruity" To evaluate this work in one word, this will be the perfect answer. Elaborated game system, operability without stress, and operation touch only by DS. The technology to support the attractive graphics and everything.
If I say daringly, it might be perfectly done, and feel the lack of novelty of amateur, but it may be a luxury trouble because of the height of the completeness.
I also would like to think highly of the originality of the cute world which makes us eat them carelessly.
Work Introduction
The stage is in sweets factory. You chase the enemy and knock down pushing and elbowing through all the sweets in front of you. Pushed sweets go to the conveyer right away which goes around the ceiling of the factory. Pull a lever timely and sprinkle the sweets on enemy and give damage.
This is a pushing aside action game with elaborated game system and 3D tag game which has made use of the operability only by DS.