Awards Guideline and Selection CriteriaGames of the Year

Grand Award, Award for Excellence,
Best Sales Award,
Special Award Selection Procedure

Eligible Game

All titles that were released onto the Japanese market between April 1, 2023, and March 31, 2024.
However, if a title was released outside the above period but became a hot topic in that year, it will be included.

Product Requirements

  1. All computer entertainment games are eligible, including those operable on consumer-oriented home video game consoles (stationary or portable-type) or personal computers, regardless of platform type.
  2. Games produced by non-members of the Computer Entertainment Supplier's Association are also eligible.
    (Games must, however, comply with CESA ethics codes)
  3. The Japanese versions of foreign game titles are also eligible.

Awards

  1. Grand Award (1 title)
  2. Award for Excellence (number unspecified)
  3. Best Sales Award (1 title)
  4. Special Award (awarded only if there are appropriate recipients)
  5. Breakthrough Award (1 title)
  6. Movement Award (1 title)

Awards Selection Procedure

After the general voting is completed, the Japan Game Awards selection committee will be called to select the winners on the basis of the following selection criteria. The product evaluated highest as the game of the year will be presented with the "Grand Award", and the "Award for Excellence" will be presented to other games which receive high ratings.

The "Best Sales Award" will be presented for the best-selling title sold in Japan during the specified period.The "Special Award" may be given to titles or producers which the committee deems appropriate for the award.

Selection Criteria

Winners for each award are selected in accordance with the evaluation of the following five game elements as well as the evaluation of users.

1.Design
The plan and organization of the game are evaluated.
2.Programming
Programming techniques used to create the game software are evaluated.
3.Graphics
Imaging and graphics used in the game are evaluated.
4.Sound
Sound quality and effects used in the game are evaluated.
5.Scenario
The development of the storyline in the game is evaluated.
6.User evaluation
The following two types of data will be used as references in the judging session.
* 1. The result of general voting will be used as an evaluation reference to determine the winner of the "Grand Award" and the "Award for Excellence".
We will consider the number of votes before making a selection.
* 2. Sales volumes will be used as an evaluation reference at the judging session.
(* Depending on the type of award, numerical data from both inside and outside of Japan may be referenced.)

Selection of the
Breakthrough Award

Awards Selection Procedure

Each committee member selects their recommended title from the titles released in Japan during the fiscal year.
The award-winning title is selected after discussion by the Japan Game Awards Executive Committee.

Selection Criteria

The title that has created a new genre and gameplay through creative ideas and taking on challenges will be selected as the award-winning title.

Selection of the
Movement Award

Awards Selection Procedure

Each selection committee member selects their recommended title from the titles released in Japan regardless of the year.
The award-winning title is selected after discussion by the Japan Game Awards Executive Committee.

Selection Criteria

The title that has created a new genre and gameplay through creative ideas and taking on challenges will be selected as the award-winning title.

Game Designers Awards
Selection Procedure

Selection Procedure

The title that reached out to a wide range of people, including those who don't usually play games actively, and that made the memorable achievement of the year, will be selected as the award-winning title.

Selection Criteria

The awards are selected based on the following selection criteria 1 and 2 below, which are used for the detailed judging and evaluation.

  1. Creativity: Incorporates new ideas that are a clear departure from existing works.
  2. Originality: Works that expand the form of game software by presenting new ways for the user to enjoy and play with the game.


The above evaluations 1 and 2 are combined to select excellent titles that have the potential to become an indicator of future market development.