AWARDED GAMES "Amateur Division"
Minister of Economy,Trade and Industry Award |
Games of the Year Division | Future Division | Amateur Division
Games of the Year Division | Future Division | Amateur Division
Honorable Mention
Honeycomb
General Description
Title | Honeycomb |
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Platform | smartphone / tablet |
School | Nagoya Kougakuin College |
Winner's name | Hachinoko Project |
Reason for the Honorable Mention
The touch is close to tower defense and real-time strategy.
It feels friendly since role sharing taking advantage of the characteristics of bees has been set, relief up to the boss fight is not much, but I could play modestly busy.
If well-modulated, enthusiasm and satisfaction will likely to be even higher.
Katsuhiko Hayashi (KADOKAWA CORPORATION)
It feels friendly since role sharing taking advantage of the characteristics of bees has been set, relief up to the boss fight is not much, but I could play modestly busy.
If well-modulated, enthusiasm and satisfaction will likely to be even higher.
Katsuhiko Hayashi (KADOKAWA CORPORATION)
Work Introdution
The operation carries nest "carrying bees", collect honey "bees", fight an enemy "battle bees."
Using honey collected as energy, players will nurture/enhance the three kinds of bees to proceed to defeat the enemy fire, further formidable enemy is ... on its back.
Using the void theory is an algorithm of the herd, it's the work really expressing a swarm of bees moving around.