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Title |
Pantomime |
Platform |
PC |
Position |
HAL Osaka College of Technology & Design |
Prize |
Do・Re・Mi・Fabuti |
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Of course, the game is rough overall and there is still much work to be done on it, but the concept is excellent and original, and being able to learn to play it through trial and error without explanation is really great.
In addition, the player can understand the enjoyment of the game in 10 minutes and begin improving his skill to make it more fun and provide a clear future image.
This kind of game is not easily made even by a pro. So personally, I highly recommend it.
Further, both the concept and the design are simple and the scope is broad, so with sufficient advertising, I think this is one title with a high probability for business success.
Which means that if it goes on sale, I am sure to buy it.
Konami Digital Entertainment
Akari Uchida
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This is a 2D horizontal scroll game where the stage is not visible.
There are various unseen obstacles in the way of the character.
The player reads the movement of the character as it responds to the obstacles while trying to reach the goal. And it is that movement that is pantomime!
This is a unique and very imaginative game that incorporates invisible obstacles and pantomime movements.
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