Award-winning Games


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DEAD RISING

DEAD RISING
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Title
 DEAD RISING
Release
 Sep 28,2006
Price
 8,379 yen (tax included)
Platform
 Xbox 360
Distributor
 CAPCOM CO., LTD.
Publisher
 CAPCOM CO., LTD.
Developer
 CAPCOM CO., LTD.
U R L
 http://www.capcom.co.jp/
Copyright
 (c)CAPCOM CO., LTD. 2006 ALL RIGHTS RESERVED.
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Horror and survival factors are assimilated beautifully.
Moreover, due to the high compact of the player, it is the prize which was evaluated by many uses in the America and Europe market.
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A title of Capcom for Xbox 360.
Thanks to you all, after it was released just for 6 months, 1 million copies were shipped from all over the world.
Use all the hard specification freely; overwhelmingly zombie numbers and a huge shopping mall can be displayed.
Your hero character task is to remain living in the next 72 hours before the helicopter arrive in a shopping mall that is full of the zombie.
The hero character in the game is a journalist so he can take photos, every time he takes the scoop photo his level is up.
In the mall, there are about 80 characters who are holding keys and help you desperately until the ending of the game.
You can use whatever in the shopping mall freely until you’ve got the bat, mower and chain saw on the way reaching the bike and the car.
It’s already available for you to challenge.
Within 72 hours, enjoy the zombie paradise from the hell!!
DEAD RISING
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Together with the game developer staff, I’m very happy to know that we were awarded the prize.
We’ve thought of the goal that we can make a game that will be well-populated even in the abroad when we were developing the Death Rising game.
Is it okay if we are going on? Is it really interesting? We really scared about that day after day. When we got lost, we’ve asked many foreigners for help but we could not stop worrying about that.
However, when the game show was celebrated, until we read the foreign press’s reaction to the game we know that we can do it. We were very happy at that time.
Thanks to that event, developer staff got excited and we went on the Dead Rising eagerly.
We are still developing more and more domestic game throughout the world. It is really a wonderful thing when the people who are living in the other side of the global enjoy the game we made.

DEAD RISING