Minister of Economy,Trade and Industry Award|
Games of the Year Division| Future Division| Amateur Division
Games of the Year Division| Future Division| Amateur Division
Game Designers Award
Ingress
General Description
Title | Ingress |
---|---|
Release | Android OS : Nov 2013 iOS : Jul 2014 |
Price | free-to-play |
Platform | iOS/Android OS |
Distributor | Niantic, Inc. |
Publisher | Niantic, Inc. |
Developer | Niantic, Inc. |
URL | https://www.ingress.com/ |
Copyright | ©Niantic,Inc |
Reason for the Game Designers Award
Ingress is a game to control fields in the real world based on the information on landmarks and locations.
Ingress gets many supports from judges because the rule and the picture formation are novel as well as it is so appealing that many players are wrapped up in the game.
Strictly speaking, the service-in time should not be considered for selection, but Ingress is selected for the award because it is true Ingress dominated Japan in the period and that more than one judge voted for it or asked for information.
Ingress gets many supports from judges because the rule and the picture formation are novel as well as it is so appealing that many players are wrapped up in the game.
Strictly speaking, the service-in time should not be considered for selection, but Ingress is selected for the award because it is true Ingress dominated Japan in the period and that more than one judge voted for it or asked for information.
Work Introdution
A player selects either the "Enlightened" or the "Resistance" team, and links hidden "portals" filled with mysterious energy to enhance a territory.
Portals are linked with art works and landmarks in the real world.
Actually visiting such places and taking certain actions, the player can acquire portals in his/her home territory.
The number of Ingress players is 12 million or more across 200 countries in the World.
Comment of the game producer
On behalf of the entire Niantic Labs team, we are honored to receive this award from CESA.
Our mission at Niantic Labs is to push the boundary of interactive entertainment beyond the confines of the home and out into the real world.
Ingress has helped millions of people to explore, discover, and share adventures in the world around them; creating unique human experiences and interactions along the way.
We are honored and humbled to receive such high scores and recognition from game developers and designers in Japan.
The Japanese gaming community and their incredible support for Ingress has allowed Niantic to take part in cultural events around the country, ranging from art festivals in Roppongi to celebrations of recovering civic areas around Ishinomaki.
I want to thank everyone who has supported us since we’ve released Ingress, including the millions of Ingress Agents.
Our community is what makes Ingress so special.
Thank you again for this honorable recognition.
Niantic Inc.
CEO
John Hanke
Our mission at Niantic Labs is to push the boundary of interactive entertainment beyond the confines of the home and out into the real world.
Ingress has helped millions of people to explore, discover, and share adventures in the world around them; creating unique human experiences and interactions along the way.
We are honored and humbled to receive such high scores and recognition from game developers and designers in Japan.
The Japanese gaming community and their incredible support for Ingress has allowed Niantic to take part in cultural events around the country, ranging from art festivals in Roppongi to celebrations of recovering civic areas around Ishinomaki.
I want to thank everyone who has supported us since we’ve released Ingress, including the millions of Ingress Agents.
Our community is what makes Ingress so special.
Thank you again for this honorable recognition.
Niantic Inc.
CEO
John Hanke