Awarded gamesAmateur Division

Honorable MentionCuravity

General Description

Title Curavity
Platform PC
School HAL Tokyo
Winner's name ON PRODUCTION

Reason

Congratulation for winning an Honorable Mention Award!
The rules are easy to understand, reminding a player of nostalgic ball mazes everyone played with at one time or another, and the game is full of thrill in dealing with water and magma, two fluid objects that are at opposite ends of each other.
I was frustrated over and over again before I cleared the game... (That's a compliment.)
Furthermore, I like the way Jerry, the plump, soft, chubby and adorable jellyfish, moves! When I hit the magma, I said, “I'm so sorry!” I was so emotionally invested in the story.
Generally, I felt great at the choice of songs, the behavior of the UI, the rendering of water and magma, and many other creative aspects.
This time, only the level design approach is used for stage placement, but the level of perfection will be much higher if an analog stick with reduced acceleration is prepared for practice and one or two evaluation axes are added for non-clear time evaluation.
It would be fun to be able to use the gyroscopic function to play the game on the smartphone.
The dream expands.

Hironori Okayama, Square Enix Co., Ltd.

Work Introdution

In this game, the sound of the theme is the “sound of evaporation resulting from contact between water and magma.”
In this puzzle action game, a player controls the jellyfish fairy “Jerry” to travel from the deep sea to the surface of the water where the light is admitted.
A player can only control the main character, “Jerry” and “Gravity.”
A player uses the power of "Gravity" to create a flow of water and move “Jerry” up and down, which can only move sideways.
He/she uses “Gravity” to move magma and destroy obstacles, and moves Jerry toward the water surface.
But be careful, because come into contact with each other, water and magma will disappear and “Jerry” cannot move.
In this game, the sound of the theme is the “sound of evaporation resulting from contact between water and magma.” “With a unique game system, 30 pop-painted stages set in the deep sea, and support characters with various gimmicks, this game is full of originality and volume.

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