Title | Hoshiventure |
---|---|
Platform | PC |
School | HAL Tokyo |
Winner's name | GOD YOUSUKE |
At first, it seemed to me that the game could not actually follow the ☆ theme well in other than two points: a main character is a star-shaped character, and the background is the space. Actually, I significantly devoted myself to the “smooth touch.”
Especially, ☆ shaped main character climbs the wall, swiftly digs in the ground, turning a gear gimmicks with its corner. These actions give specific exhilarating feeling, and I could not help repeatedly playing the game under review.
But in some scenes, general action theory is rather stronger than its originality including the scene where a higher speed is required because the main character is chased by an enemy. In this respect, more twists may be more desirable.
However, it is true that I enjoyed playing this game. I hope the production team will keep on “pleasant” games in the future.
Akira Chigira, Kadokawa Corporation
A player operates a star-shaped character, aiming at the goal in this horizontal scroll action game.
The player uses actions by making full use of the shape of characters to advances stages including climbing a wall, rotating and digging the ground, scraping walls with the corner of star, and sometimes rotating gears to move an obstacle.
When the stage changes, the star-shape has harmful effects; a corner sticks to a wall to prevent it from going ahead, and it is difficult to understand the timing of jump. This is a very attractive action game.