Title | Connect starline |
---|---|
Platform | PC |
School | ECC COLLEGE OF COMPUTER AND MULTIMEDIA |
Winner's name | Green Tea |
aThis puzzle game is based on traditional rules. But the game creates a new joy by adding a simple and instinctive rule suitable for this theme: “Connect ☆s with a line and carry them all together.” I think this is wonderful.
The game shows a sense of good balance: “It is not too difficult to forcibly clear the stage, but getting full marks (three ☆s) is very difficult” Gimmicks are gradually added and nicely widen the game elements, These are so well designed that the game can be an example in a level design textbook.
Especially I am impressed with a high difficulty level for full marks, which shows so many patterns in a simple rule at stages with limited areas. After the selection meeting, I brought this game to my home and played until I get full marks in almost all stages. Whenever I clear a stage, I felt catharsis, letting out a strange sound.
If I am allowed to wish so much, getting full marks (three ☆s) more easily at first will enhance the number of players.
Talking about details, the level of performance in the Clear Direction, which is very important for a stage clear type game, is quite high. The direction tempo and the sense of fulfillment is superbly well-balanced and it is good for the direction of a “completion of a constellation depending on ☆ shapes set up with efforts” to be related to my game play details.
This game is wonderful because the developers think well about what to be emphasized to give better user experiences.
Takuto Edagawa, Koei Tecmo Games Co., Ltd.
A puzzle game to return stars, which were fallen on earth and scattered due to a sudden disaster, to correct places to restore constellations to life.
Stars fallen on earth are placed in the area surrounded with fences. The player sends up stars with a ray gun to places where they should be to restore constellations to life.
Various gimmicks are prepared including obstacles that interrupt the ray, the existence of enemy characters to come in the way, the disappearance of the scaffold, and the inability to move again stars, which have been moved once. This game requires the player to have a higher strategic ability to restore 30 constellations in total while achieving a balance between the number of stars to be moved once and prepared gimmicks.