Title | GLOBE |
---|---|
Platform | PC |
School | HAL Tokyo |
Winner's name | POTATO CORN |
I was attracted by this game for three main reasons.
First is a concept.
Many games see ★ as “star.” The developer associates the star with a planet and the planet with the “axis of the planet.” As a result, this game is highly original.
Second is the high total ability.
I was impressed with the total ability of the team: a concept of a puzzle through the axis of the planet in the planning, and their programming technology that does not bring discomfort to 3D models and drawings, smoothly realizing the difficult idea.
Third is usability.
On the surface, the rule is complicating. But they could make the player gradually understand it by experiencing the game, not through the explanation information by words/characters. I was impressed with their high skills used in the usability that does not disturb the main game including the mindset for the usability: the level design giving inspiration and self-affirmation smooth hand feeling that enables the player to concentrate on the puzzle, and instinctive operations.
In the future, I want them to bring the puzzle into the level that allows the free thinking after the user has the feeling of omnipotence. At present, a user should offer an answer prepared by the developer. When the user realizes it, the user loses interest. If the developer adds a new rule and allows the user to freely set the axis of the planet, the user’s sense of satisfaction will be greater.
I hope they will keep on free thinking in the future and try to realize it. Congratulations for the award.
Makoto Yamaguchi, DeNA
A new type of spherical puzzle, which rotates stars and breaks a road to the goal.
A player operates and rotates the axis of the planet and overlooks stars, and looks for a route to a rocket at a goal. After determining a route, the player floats a special scaffold in the air, moves it, creates a route, and sets out to the goal while collecting jewels.
A unique idea and concept to rotate stars by changing the position of the axis. In addition, directions are good. In the operation to rotate a star, a controller vibrates with movements, sound effects in moving the scaffold up and down are offered, and footstep sounds change depending on grounds. This is a thoroughly elaborated high-quality game.