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日本ゲーム大賞
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Awarded Games
List of Awarded Games

受賞マーク Award for Excellence

General Description
ryu-ga gotoku

ryu-ga gotoku
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Title ryu-ga gotoku
Release Date Dec. 8, 2005
Price 7,140 yen (tax included)
Platform PlayStation 2
Distributor SEGA Corporation
Publisher SEGA Corporation
Developer SEGA Corporation
URL http://ryu-ga-gotoku.com/
Copyright ©SEGA
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Reason of the Selection
ryu-ga gotoku has been awarded with this prize since the game demonstrates unprecedented levels of magnificent human drama, and high-quality finished forms. It has been strongly supported by many "adult" gamers.
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Game Description
ryu-ga gotoku December 2005 in the sleepless Kamuro entertainment district.
Men and women clash over the succession to leadership of the largest crime syndicate in the Kanto area, as well as the disappearance of 10 billion yen of the syndicate's cash. Through the featured scenario editing of Mr. Seishu Hase as well as an all-star cast including Mr. Tetsuya Watari, a powerful and riveting drama ensues.
This game employs a level of expressional innovation never before seen in games and fuses the excitement of the pleasures of the Kamuro night-time entertainment district with exhilarating fighting scenes in which anyone can become a formidable street tough. This is an entertainment package made by men for men. We invite all those in love with gaming as well as those tired of regular gaming fare to experience the world of "Ryu-ga Gotoku".
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Comment from the Game Producer
ryu-ga gotoku Although the gaming industry has expanded and releases a number of titles in large volumes, it is generally felt that the recent market has been growing sluggish year by year. Various opinions are sounded claiming that we've run out of genres, or that the market is currently at its peak, or even that the market's good days are already over. But to me, these just sound like opinions echoed by people relying on others to form their opinions for them.
Viewing ourselves as professionals dedicated to the furthering of the entertainment world, we made up our minds to work under the aim of "Bringing new wind into the Japanese gaming industry" as well as "Further developing the potentiality of gaming." We set to work to produce a level of excitement only able to be experienced through gaming. We sought to defy preconceived ideas without allowing ourselves to compromise our values. All of these efforts culminated in the creation of this product.
We are happy to know our accomplishments were recognized with this award, by which we are greatly encouraged. Thank you.
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