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Mr. Kenzo Tsujimoto, Chairman, Computer Entertainment
Supplier's Association |
(Excerpt)
Good
afternoon, ladies and gentleman. My name is Tsujimoto,
and I am current acting chairman of the Computer Entertainment
Supplier's Association. I would like to sincerely thank
you all for your valued participation here at the 8th
CESA GAME AWARDS Ceremony. I'd also like to take this
opportunity to say a few words on behalf of the Computer
Entertainment Supplier's Association.
This year's CESA GAME AWARDS Ceremony marks the event's
8th occasion and is one of the major events held by
the Computer Entertainment Supplier's Association. Over
the years, these awards have gained a wide recognition,
as has our sponsored TOKYO GAME SHOW.
Through these awards, the association aims to deliver
the joy and excellence of computer entertainment to
more and more people and promote the development of
the industry as a whole. At the same time, it is hoped
that these awards will help further invigorate production
activities within the game industry.
It was my pleasure to hear that a large number of qualified
products had been selected to receive awards this year
too. Let me congratulate those who have been awarded.
Although many were regrettably left out of the prize
list, I would also like to pay a tribute of praise to
all nominated titles and creators since the competition
between this year's titles was extremely close.
Let me express my gratitude on this occasion to the
voters of the CESA GAME AWARDS and the selection committee
members chaired by Dr. Yoro. I also appreciate the help
of representatives present today from the press and
relevant industries, and all others who have supported
the game industry and contributed to the success of
today's CESA GAME AWARDS Ceremony.
Finally, I wish to thank you all for your generous assistance
and ask for your continued cooperation and support for
the development of the CESA GAME AWARDS. Thank you.
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The new category "GAME AWARDS INDIES" is managed in cooperation
with the Digital Content Association of Japan and financially
supported by the cycle-race public fund. The purpose of this
competition category is to help discover relatively unknown
games of exceptional quality and talented game creators by
impartially judging freely expressed works. This category
has been created with the aim of establishing a foundation
for content design and development and at the same time contributing
to the promotion of a supportive and beneficial game culture.
Creators (both professional and amateur) of a number of pre-manufactured
original games were invited to enter their products in the
competition. During a first-stage evaluation session, all
entered products were examined by professional game creators.
The best of these games were then nominated for awards. Following
this, the nominated titles were voted for by CESA members
at the site of the TOKYO GAME SHOW. Final judgments were made
by the selection committee to determine this year's winners.
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MANNEKENPIS / Mr. Masatsugu Onuma |
I
first proposed my plan for this game to business corporations
a decade ago, but they weren't able to fully understand
exactly what my concept was.
Concepts I have always seem to be viewed as too unique,
so I have to complete a final product to make others
appreciate what I have in mind.
Initially, I did not intend to make this game. But,
since unique games are becoming more and more in demand
by the game industry and game users, I thought it was
time for me to make the game and introduce it to the
public.
I am much honored to receive this Award for Excellence.
Thank you. |
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BURGER MAKER/ Mr. Dai Ikushima |
I
currently conduct a programming class at a vocational
school, where I give my students an assignment to make
a game. During their project period, I was asked by
a student if I had a good idea for him to use to make
an interesting game. So I said, "How about making game
where you have to make different types of hamburgers
from a menu by combining different hamburger parts and
ingredients?" Because the student didn't accept the
idea well, I decided to make it by myself. This was
the beginning of the story.
The menu includes ten kinds of hamburgers. Because too
many ingredients, like lettuce, would ruin the game,
the challenge to me was to make ten kinds of hamburgers
from a limited number of ingredients. I visited the
websites of fast-food restaurants to study their menus
and also CM libraries to get ideas. Thank you. |
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