|Platform||smartphone / tablet|
|School||ECC COLLEGE OF COMPUTER AND MULTIMEDIA|
|Winner's name||Flower GAMES|
Reason for the Honorable Mention
I selected this game because it is very healing.
There have been many games where we cannot defeat enemies. Still, it is more stressful to run around without beating the enemy.
In this FLOWer, I didn't have to run from the enemy and enjoyed the game. I was also impressed with distinct stages. I was surprised at the changes of my character.
I hope they keep on creating jolly games like this.
Shingo Takatsuka, Konami Digital Entertainment Co., Ltd.
A horizontal scrolling action game where the player flicks the screen to create wind and take a fairy to a goal.
If the player scatters light powder and succeeds in making buds bloom on a stage, he/she can get points. Make many buds bloom and get high scores! Player's success depends whether he/she can sequentially use two actions well: creating wind with flicking and scattering light powder with tapping. It is a highly complete game that offers a fantastic world-view like a picture story book and prepares for various gimmicks which vary depending on seasons.